so recently, Dysfunctional Systems 2, the visual novel i was the lead artist on, has been cancelled
. for a short while, i was hoping that despite the money running out
that i would get an opportunity to finish the game with the rest of the production team as volunteers. that offer was put on the table, but unfortunately it did not make a difference. Dani, the creator of the project, just has zero interest in finishing it. there are many other things i know now that make me uneasy about the whole thing, but i don't think it's appropriate to divulge. at the end of the day, DS2 in its current state will probably never see the light of day, and i honestly don't think it ever will. then there are other projects like the Juniper's Knot animation, and i look at the scope of them now and realize those will also never get finished. the position i was put in made me feel like i had to quit. i felt i was only offered to stay out of pity. so i quit today.
i was a bit sad about this, as i had been working on the game for 8 months, and been a part of Dischan even longer - i really liked working with the rest of the team, and i thought we were on the way to making something great. but it honestly turned out to be almost a complete farce, and now all i have to take away with it is the experience and practice, which isn't bad by any means, it's just less than i was hoping for.
that being said, i'm ready to move on and spend some time doing what i used to do - making more art for myself. making new prints for conventions, doing collabs and commissions. small things - no long term commitments and grand projects, just keeping it simple for a while. oh, and of course, getting back to making short animations and cartoons. i think i can make it happen and i want to share more of my art with everyone. i'm tired of only uploading stuff once every few months, tired of my personal work collecting dust, tired of making things for other people.. so what better time to change that then now?
this year, expect to see more uploads from me!